![]() River Tunnels (Thief's Cache): Crookhorn Longbow, Broadhead Arrow (4), Lock Picks (2). Serpent Bracer is a great utility bracer vs poison, Rope is a nice utility item (and you won't get the other available Rope until almost endgame). River Tunnels (Snake Charmer's Cache): Rope, Serpent Bracer. Early shields don't matter much in LoG2, and Fireblade gets rusty very quick. River Tunnels (Paladin's Cache): Fireblade, Heavy Shield. Both items can be useful in early-mid game, although both are average at best in terms of raw power. ![]() River Tunnels (Conjurer's Cache): Archmage's Mantle, Orb of Radiance. ![]() Even for dual-wielding Battle Mage (two orbs/staves) it completely sucks, and you'll get better gear in no time. 9/10 if you have Dex Light Rogue, 3/10 otherwiseįorgotten River: Nectarbranch Wand. Not only you can get this extremely early (1st game area), but also a) Potion of Strength is definitely worth it, and b) Backbiter works too well for a dual-wielding Dex Light Rogue to be worth skipping IMO (it takes about 1/2 of the game to get a better replacement for both hands). ![]() Shipwreck Beach: Backbiter, Potion of Strength. (tl dr you should probably skip 2, 4, 6, 16, 17 and one of the 1/5/11/12/14 bunch, depending on your gaming style and party composition) As such, you will have to skip at least 6 gold-locked treasures. There are 11 gold keys (assuming you hit all the secrets) and 17 gold locks.
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